Assassin's Creed creative director and 1666 lead Patrice D#146;silets says that new IP would feature Rembrandt in some way.
1666, from Assassin's Creed creative director Patrice D&eĂłsilets, was intended to be on the same scale as Ubisoft's annual franchise.
D&eĂłsilets spent more than a year working on the game before he left Ubisoft in May, and before that at THQ. "[1666] was to be the new Assassin's Creed," ) during the GamesLab conference in Barcelona last month. "The first year was to build the team, to study [the historical era], but also to create a new IP."
The IP rights for 1666 are . "I'm sorry guys, it was amazing. And it still is amazing, and I hope to get it back and finish it for you - and for me," he said.
Speaking about how 1666 would play, D&eĂłsilets said it would have been something different. "It was not easy because I was a little guy jumping around with a sword, and [we] were making a shooter. We were trying something different, to expand borders again."
He also said the game would take place in Amsterdam and be connected to the painter Rembrandt. "Here's the only clue [I'll give]. Rembrandt was still alive in 1666, died in 1669."
D&eĂłsilets said he took one of Rembrandt's most famous paintings, , and embedded it into the design document for the game.
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Tags: Ubisoft, Creed, Patrick